﻿using System.ComponentModel.DataAnnotations;

namespace GameView.Services.Dtos.Persons
{
    public class ResetPasswordEntity
    {
        [Required]
        public string OldPassword1 { get; set; }

        [Required]
        public string OldPassword2 { get; set; }

        [Required]
        [MinLength(6)]
        public string NewPassword { get; set; }
    }
}